Thursday, January 2, 2014

CrossBridge/FlasCC Resources Collection

Documentation: 

FlasCC Readme
http://www.adobe.com/devnet-docs/flascc/README.html

Release Notes
http://www.adobe.com/go/flascc_releasenotes

Samples
http://www.adobe.com/devnet-docs/flascc/docs/samples.html
 
Reference Guide
http://www.adobe.com/devnet-docs/flascc/docs/Reference.html
 
C/C++ API Reference
http://www.adobe.com/devnet-docs/flascc/docs/capidocs/index.html

ActionScript3 API Reference
http://www.adobe.com/devnet-docs/flascc/docs/apidocs/index.html

Flash Runtime API Reference
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/ 
 

Tutorials:

http://www.adobe.com/devnet/games/articles/compiling-opengl-games.html
http://www.adobe.com/devnet/games/articles/using-cplusplus-code-path-finding.html
http://www.adobe.com/devnet/games/articles/pthreads-flascc.html
http://www.adobe.com/devnet/games/articles/flascc-tips-tricks.html

http://blogs.adobe.com/flascc/
http://blogs.adobe.com/flascc/2012/11/06/using-multiple-flascc-swcs-in-a-flash-project/
http://blogs.adobe.com/flascc/2012/11/09/debugging-multi-threaded-flascc-applications-with-gdb/
http://blogs.adobe.com/flascc/2012/11/17/using-configure-scripts-with-flascc/
http://blogs.adobe.com/flascc/2012/11/30/finding-multi-threading-bugs-with-gdb/
http://blogs.adobe.com/flascc/2012/12/08/operating-on-actionscript-objects-in-c/
http://blogs.adobe.com/flascc/2012/12/14/bringing-opengl-cc-code-to-the-web-with-flascc/
http://blogs.adobe.com/flascc/2012/12/20/troubleshooting-the-could-not-create-the-java-virtual-machine-error/
http://blogs.adobe.com/flascc/2013/01/11/troubleshooting-error-1065/
http://blogs.adobe.com/flascc/2013/01/18/using-printf-within-a-swc/
http://blogs.adobe.com/flascc/2013/01/18/porting-a-c-opengl-game-to-run-in-the-browser/
http://blogs.adobe.com/flascc/2013/03/18/flascc-and-link-time-optimization/

http://www.slideshare.net/PavelNakaznenko/porting-c-apps-to-flascc

http://flascc.blogspot.com/
http://haxestage3d.blogspot.com/2013/01/flascc-on-32-bit-systems.html
http://haxestage3d.blogspot.com/2013/01/flascc.html

Codes:

Some more example ports using flascc to target Flash
https://github.com/alexmac/alcexamples

Ports of various open source libs using FlasCC to target Flash
https://github.com/alexmac/alcextra

Freeglut ported to flash with FlasCC and Stage3D
https://github.com/alexmac/alcfreeglut

https://github.com/adobe/glsl2agal
https://github.com/adobe/GLS3D

Demos:

http://adobe-flash.github.io/crossbridge/
https://github.com/alexmac/AdobeMAX2013
http://blogs.adobe.com/flascc/2013/01/04/sample-c-libraries-running-in-the-browser-via-flash-player/
http://www.cmodule.org/neverball/
http://www.cmodule.org/nehe/
http://www.cmodule.org/

Discussions:

http://forums.adobe.com/community/game_developers/flascc
http://forums.adobe.com/message/5365555#5365555

Others:

CrossBridge SDK Community Releases:
http://sourceforge.net/projects/crossbridge-community/

2 comments:

  1. Hi,
    Please contribute to the new github team page repositories:
    https://github.com/crossbridge-community

    Best Regards and Thank You for the tutorials!

    ReplyDelete

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