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Monday, July 4, 2011

Flash Bitmap Fonts

Ported from Lazy Foo' SDL tutorial: http://lazyfoo.net/SDL_tutorials/lesson30/index.php
Bitmap Font by Lazy Foo: http://lazyfoo.net
Source Code: http://flaswf.googlecode.com/svn/trunk/BitmapFont/En/

Bitmap Fonts - wonderfl build flash online

Posted by Bruce Jawn at 4:45 AM
Labels: Snippet, source

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Blog Archive

  • ▼  2011 (16)
    • ►  September (3)
      • The ChatBot MegaHAL Ported to Flash
      • Paint Online with Chinese Water Color Brush
      • Full Source Code of the Game - The Feeder Released...
    • ►  August (2)
      • Simple Ray Tracing Voxel Demo
      • Use vLib.swc to manage flash project resources and...
    • ▼  July (3)
      • Porting lib FANN to Flash using Alchemy
      • Flash Bitmap Fonts
      • Convert 32-Bit Bitmap to 8-Bit
    • ►  May (1)
      • Simple Fast Bilinear Color Interpolation
    • ►  March (3)
      • Donating One FDT 4 Pure License Key(expired)
      • Molehill with HaXe/HxSL
      • Quake3 has been ported to Flash!
    • ►  February (1)
      • Pixel Bender, Molehill - Updates and Future Plans ...
    • ►  January (3)
      • [Adobe Alchemy Hacks] Compile *.as Source Files As...
      • Adobe Alchemy Hacks - access memory and use inline...
      • Ken Silverman's GROUFST2 Terrain Raycaster Ported ...
  • ►  2010 (7)
    • ►  September (1)
      • Bengine Race – the first game powered by Bengine r...
    • ►  August (2)
      • Free SWF Decompilers!
      • SWF Cry v0.02 released, protect your swf for free!...
    • ►  July (1)
      • AS3 Eval Draw - Eval the AS3 drawing API!
    • ►  May (1)
      • SWF Cry - A Free online swf Encryption/Obfuscation...
    • ►  April (1)
      • Alchemy Ray Casting Engine source code released
    • ►  February (1)
      • Games That Had Been Flashed - flash ports of well-...
  • ►  2009 (13)
    • ►  December (1)
      • A simple tutorial for using Alchemy Quake Engine t...
    • ►  November (1)
      • Quake in flash using alchemy, source and swf avail...
    • ►  September (1)
      • Build your doom in flash step by step - Instructio...
    • ►  August (1)
      • Adobe Alchemy Ray Caster Port
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      • Ray casting in Flash
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      • Cartoonize Image by AS3.0 - Cartoon Filter
      • Ray Tracing - Voxel Rendering in Flash
    • ►  March (1)
      • Z-Ground News opened
    • ►  February (2)
      • new demos of z-ground room & terrain
      • flash 10 drawTriangles test
    • ►  January (2)
      • terrain rendering in flash(draft)
      • Happy New Year !
  • ►  2008 (18)
    • ►  December (2)
      • Z-Ground Merry Christmas !
      • z-ground goes 'real' 3D ! - z-ground FP10 preview
    • ►  November (1)
      • Maximum z-ground ---- z-ground FP9 v 0.1 preview
    • ►  October (2)
      • Z-Ground Terrain demo
      • open-source as3.0 Voxel terrain engine v0.1 releas...
    • ►  September (1)
      • New demo of Z-Ground out!
    • ►  August (4)
      • My chatbot in Flash
      • ray tracing in AS3.0
      • 3d slice engine in AS3.0
      • Rpixel3d release -another way to 3D!
    • ►  July (1)
      • STALKER flash - project by F.L.A.S.W.F
    • ►  April (7)
      • examples of Robert Penner's Vector3d(AS1.0)
      • Robert Penner's snow effect(AS1.0)
      • Lost in the woods

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