This demo shows the future of z-ground engine. It combines flash 10's 3D API with the core of z-ground. Technically, z-ground engine is still independent of flash 10's 3D functions. What you see here can also be achieved by using some old pseudo 3D tricks in flash 9, such as what is done in Papervision 3D. But no doubt flash 10 is simple and much better! After the release of z-ground v0.1 FP9 (maybe in the first or second month in 2009), this is what I will be busy with. (flash player 10 required)
DEMO-v2:HERE
No comments:
Post a Comment