tag:blogger.com,1999:blog-7999159521423864317.post7984162457551799067..comments2024-01-26T07:56:37.825-08:00Comments on F.L.A.S.W.F: Quake3 has been ported to Flash!Brucehttp://www.blogger.com/profile/08115632286488544449noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7999159521423864317.post-43398465007646335812011-12-24T18:25:08.809-08:002011-12-24T18:25:08.809-08:00@Anonymous: use the SVN link: https://the-backup-p...@Anonymous: use the SVN link: https://the-backup-project.googlecode.com/svn/trunk/quake3_flash/<br />The rayfile link is expired and the files there are outdated.Brucehttps://www.blogger.com/profile/08115632286488544449noreply@blogger.comtag:blogger.com,1999:blog-7999159521423864317.post-51517356677708377042011-12-24T05:36:19.806-08:002011-12-24T05:36:19.806-08:00http://www.rayfile.com/en/files/ca1ad8fd-4a58-11e0...http://www.rayfile.com/en/files/ca1ad8fd-4a58-11e0-8ddb-0015c55db73d/ - 404 errorAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7999159521423864317.post-72759129966170204612011-11-17T00:12:40.041-08:002011-11-17T00:12:40.041-08:00@: Anonymous,
I haven't tried to compile the C...@: Anonymous,<br />I haven't tried to compile the C code. But I think, to compile the C code for the swc, you need to use the SDK for alchemy, that's Flex SDK 3.2. And to compile the FlashDevelop project for the swf, you need to use the latest Flex SDK (4.5.1). Make sure you installed alchemy correctly - test it by whether you can compile other alchemy projects.Brucehttps://www.blogger.com/profile/08115632286488544449noreply@blogger.comtag:blogger.com,1999:blog-7999159521423864317.post-84553159608527954752011-11-16T19:43:26.265-08:002011-11-16T19:43:26.265-08:00Hello Bruce,
Quick question, which Alchemy, Flex ...Hello Bruce,<br /><br />Quick question, which Alchemy, Flex and JRE version did you use to compile the sources? I'm having several errors, including strange syntax errors. I'm using GCC 4.Anonymousnoreply@blogger.com